5 Tella Alternatives Compared (and When to Just Keep Tella)

Daniel Engelke
Co-founder
People start looking for Tella alternatives for one of two reasons: something about the product finally gets too annoying or the price does. G2 doesn't have much on Tella yet (only one review at time of writing), but the one review that's up is pretty honest.
I don't like that, when exporting, you can't have just the video on its ow, you always have to include a background as part of the exported video. I also wish there were a way to remove elements from the video, or at least hide them, instead of only being able to blur them.
Rebecca H. (Tella user)
Product Specialist, Small-Business
Small stuff, until you hit it the fifth time. Price is usually the bigger one, though.
Tella's Pro plan runs $13 a user each month if you pay annually, $26 if you don't. A five-person team on Pro pays $65 a month, not $13.

Neither one makes Tella a bad recorder. It runs as a native Mac app, a native Windows app, a web app, or a Chrome extension. The layouts look sharp, and camera and screen sit on separate tracks you can move independently.

For a lot of people, it's just not worth the line item or the friction. Most of that points you toward a cheaper or steadier recorder. But there's a bigger question sitting underneath all of it, and it changes the answer more than price or stability ever could.
When the person you send it to opens it, do they watch it, or do they use your product? That's the question this list sorts by: video, screenshots you tap through, or the real thing. And when the honest answer is to just keep Tella, we'll say so.
What to look for in a Tella alternative
Price and how polished the demo looks are the easiest things to compare but also probably the least useful. Every recorder worth switching to now has Tella's whole look: backgrounds, padding, rounded corners, camera and screen on separate tracks.
Auto-zoom is the exception. Screen Studio still does it better than the rest of the field, though that's not what made anyone pick Tella in the first place.
Stability of a product is never mentioned on a product page if it's good or bad so is important to test. Run your longest real walkthrough on whatever you're considering before you commit.
Get a heading wrong or forget to blur a name, and a video means recording the whole thing again. HTML capture skips that entirely: fix the text after the fact, don't re-record anything.
Two boring things end up costing real money: where the demo lives, and who gets locked out. A hosted link beats a file that's now yours to upload somewhere. A Mac-only pick quietly cuts out anyone on Windows.
The pricing model matters more than the price. Per seat is painless at three people and brutal at thirty; flat doesn't care how big the team gets. Analytics should land somewhere you'll check, the CRM for an AE, a drop-off curve for a marketer, not a dashboard nobody opens.
Loom
You reach for Loom when typing the message would take longer than just recording it, whether that's a sales follow-up, a support reply, or a quick "here's how to do the thing" for someone on your team. Recording with Loom feels closer to writing a fast note than producing a video.
Click record, talk over your screen, stop, and Loom drops you onto the video's page with a trim tool, an editable title, and the share link already sitting there. Most people skip the trim tool and just copy the link.

What you get looks like your screen with a webcam circle sitting in the corner: no backgrounds, no rounded corners, nothing dressed up for the occasion. That plainness is the whole design. Loom is for casual video, the kind where an email would have worked almost as well, and it never pretends to be anything more polished than that.
It's also the limit. Put that same webcam bubble on a landing page, in front of a prospect who's never heard of you, and it reads like an internal message that leaked out, not something built for a stranger's first impression.

The free plan covers casual use: 25 videos, a 5 minute cap, 720p. Paid starts at $18 a month, or $15 if you commit annually, and it's priced per person, so the bill grows with headcount.
Since Atlassian bought Loom, the admin experience is truly horrible : every user has to pay. The billing is one another page. It's hard to control.
Stan P. (Loom user)
VP Product, Mid-Market
Screen Studio
Screen Studio is for people leaving Tella because they want a more polished recording, one that looks like a professional made it. The cursor moves and the zoom follows, smoothing itself out and adjusting the framing without any manual work. Auto-zoom here is the best on this list, well ahead of Tella's own version.

Price won't decide this one for you. Screen Studio runs $29 a month, a few dollars more than Tella's $26. But pay annually and it's $108 a year, $9 a month, cheaper than what Tella charges annually.
The old $229 one-time license is gone now too. New buyers are on a subscription, same as everyone else on this list.

Screen Studio is Mac only, so anyone on Windows can't use it, and it's also a solo editor only. There's no shared workspace or team library, nothing resembling the hosted page and viewer comments Tella gives you. If the whole reason for switching was getting a team working from the same place, Screen Studio takes you backwards.
No Windows support. Also trimming doesn't correlate with the picture clearly when dragged.
Anton H. (Screen Studio user)
Senior Marketing Manager, Small-Business
It's still a video once you've recorded it, so the same words-frozen problem applies. We've written about alternatives to Screen Studio before, and Tella came out as the closest match to it. Screen Studio makes sense if you're solo on a Mac and output quality is what matters most to you, less so the moment a second person needs to touch the demo.
OBS
If price is the only reason you're looking at alternatives, OBS is the honest floor. It's free, and the trade for that is real: more setup, no polish, no hosting.
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OBS is open source, with no cap on recording length or resolution. You get total control over scenes and sources too, but that control comes from being built for streaming and broadcast setups, not quick demo capture. Nobody opens OBS for the first time and finds it obvious.
None of Tella's polish, the backgrounds, the layout, survives the switch. There's no hosted page waiting the moment you stop recording and no link ready to copy.
Just a file on your desktop, and you're on your own from there. We've written about OBS before, as the live-streaming pick in our rundown of product demo video tools.
It's fine for internal use. Not ideal anything a prospect will see.
Arcade
Arcade is the first tool on this list that isn't a video recorder at all. It builds tap-through demos: click a hotspot, move to the next step.
Each step is a screenshot of your product with a hotspot drawn on top, and it looks sharp in an email or on a landing page. Your product isn't responding to the person clicking through it, though. It's a slideshow with good production values.
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Arcade has added video features too: AI voiceover through something called Avery, auto-chapters, MP4 and GIF export. That puts it in a middle ground, more produced than a straight screen recording, not quite a live product either.
Most of the real editing happens before you hit record: change the page, hide what you don't want showing, then capture. Afterward you can reorder steps and rewrite annotations, but not change a heading the way live HTML lets you. HTML capture exists on Arcade, but only on Enterprise.
The jump between tiers is the most frequent complaint. The Problem: There is a massive pricing gap between the Starter plan (aimed at individuals/small teams) and the Growth plan. Many of the most powerful features like HTML capture (which makes demos feel like a real website rather than screenshots) and advanced branding—are locked behind that higher tier. The Impact: Small startups often feel 'forced' to pay enterprise-adjacent prices just to get a demo that doesn't look like a basic slideshow.
Reni M. (Arcade user)
Property Manager, Small-Business
A guided walkthrough in a campaign, or a GIF in cold outreach, is where these interactive demos earn their keep. The analytics are real too, not bolted on as an afterthought.

The free tier gets you one published demo. Growth is $50 a month, $42.50 annual, covering up to 10 users. Additional seats run $150 a month each.
A small team rides under one price. Growing past 10 people gets expensive fast.
Arcade nails the guided tap-through and the email GIF. Getting a buyer to type into a form, or just poke around and see how the product behaves, is a different job.
HowdyGo
HowdyGo is the one tool here that captures the live product as HTML instead of recording video or stitching screenshots together. A Chrome extension grabs the actual page while you click through it. What the buyer opens later is the product itself, not footage of it or pictures of it.
Every step is real DOM, not a flattened image. Typing, drag-and-drop, animations, all of it shows up the way it behaves in the product, not as a video pretending to be one.
And because the text is real, a wrong heading or an unblurred customer name gets fixed in the editor. No re-recording. Once you've captured a flow, Howdy AI can annotate it, tighten the edit, or add AI voice narration, no separate recording session needed.

Starter is $159 a month with unlimited users. Capture runs through a Chrome extension, so there's no OS to manage and nobody on Windows gets left out the way they would with Screen Studio.
Hosting and lead capture are included, and the per-seat bill that climbs on Tella, Loom, and Arcade doesn't exist here. Analytics and the HubSpot and Salesforce integrations live on the Pro plan, not Starter.
The same capture also exports as a GIF or an MP4, not just the interactive version. One recording gives you both a demo and a video asset, so you're not stuck picking a format upfront.
HowdyGo isn't built for a quick talking-head clip. That's Loom's job, and the polished hero video belongs to Tella or Screen Studio. Reach for HowdyGo when the buyer should be clicking around the real product: a landing page, a deal email, a help doc.
Tella alternatives compared
Tella | Loom | Screen Studio | OBS | Arcade | HowdyGo | |
|---|---|---|---|---|---|---|
Format | Video | Video | Video | Video | Screenshot tap-through | Interactive HTML |
Platform | Mac, Win, web, Chrome ext | Web, Mac, Win | Mac only | Win, Mac, Linux | Web | Web |
Editing after capture | Trim, transcript | Trim | Trim, zoom | None (raw file) | Reorder, annotations | Full HTML edit |
Hosting | ✅ | ✅ | ⚠️ Link only | ❌ | ✅ | ✅ |
Entry price | $13/mo annual | Free, then ~$15/mo | $9/mo annual | Free | Free, then $50/mo (10 users) | $159/mo, unlimited users |
Four of these six tools are video, one is screenshots, and only HowdyGo puts the buyer in the actual product. The bigger split, the one that costs you money over time, is the pricing model rather than the sticker price. Tella, Loom, and Arcade all charge per seat, so the bill grows with the team.
Screen Studio is a solo license instead, no per-seat math to worry about. OBS costs nothing regardless of team size, but that's because there's no shared workspace behind the free price, everyone just runs their own copy. HowdyGo is flat too, and it's built for a team to work from the same place.
Arcade bundles real analytics at Growth. HowdyGo gates analytics and its CRM integrations the same way, behind Pro.

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Which one is right for your job
- Loom for a quick sales follow-up or a "here's how it works" handoff. Free, and already on everyone's machine.
- Screen Studio for a polished marketing video or a hero clip, if you're solo on a Mac.
- OBS when you just need to capture something and price is the only thing that matters.
- Arcade for a guided tap-through in a campaign, or a GIF in cold email.
- HowdyGo for a demo the buyer drives through the real product, on a landing page or in a live deal.
- Stay on Tella if you like what it does and the price isn't the problem. It's a good recorder, and switching for its own sake isn't worth it.